Readiness: The LARP

Game Master’s Report
Projections on the Upcoming Civil War

          Between the 16th and the 18th of October 2020, Readiness the LARP, a chamber live action roleplaying game took stage in Athens, Greece. The chamber was located in a secreted, highly migrated area of central Athens, near the Pakistani and the Chinese community. Readiness the Larp was designed to narrate and foreplay the pending scenarios of an upcoming American Civil War. It sparked the friction between a group roleplaying “the Preppers” (this movement of doomsday enthusiasts who marshal for the “end of the world as we know it”), an additional bunch of “Boogaloo Bois” (Civil War accelerationists flexing tactical gear and Hawaian shirts), and a group playing the “Golden Horde” (the allegedly criminal horde of the unprepared citizens molded in preppers’ jargon and literature). The game also featured a number of neutral figures inspired by popular digital culture: The Oracle, Pudge, Sensei, the Operator and Jeso (a non binary variation of the messiah). The game consisted of 3 acts meant to unravel in 3 consequent days.

 

          Readiness is a serialized simulation of the unfolding political antagonism. It adapts real, often scary and cringey collective identities to a world permeated by fantasy aesthetics and infantile hopepunk sentimentalism. 

 

          The Preppers were played as herbalists by two participants, catering their tented plantation of blood-producing crops. Their main task was to protect the garden and the Egg (home of Jeso) against the attacks of the Golden Horde, provide ingredients for the Oracle’s potions, and develop a fungus that could exterminate the Horde. On the second day, a prepper conspirated with the Boogaloo Bois to snatch his fellow prepper and carry out sick experiments on him.

 

          The Golden Horde started in a dismal state. Batu, the legendary leader of the Horde, woke up captured and imprisoned by Boogaloo Bois. The ExCop (member of the Horde) was also chained and detained. The Looter (Horde) struggled through a hidden tunnel to free the ExCop, while the Activist (Horde) provided guidance from the “Art of War”. Their main goal was to steal everything that was not nailed down (weapons, lockets, chains, props etc.) and use it to conquer the Egg (home of Jeso). By the 3rd day of the Game, the Horde prevailed, bashing and humiliating the filthy Preppers and Boogaloo Bois. They then published the “Declaration of the Golden Horde”, and disseminated memes for the global empowerment of the Horde.

          The Boogaloo Bois were monitoring and torturing Batu, the captured leader of the Horde. Their task was to capture most members of the horde, cage them, and experiment with bootleg neuralink Brain Implants (-1 Intelligence, +1 Perception) on the heads of their caged specimens. The neuralink tryouts were ordered and commissioned by their boss, whose tech company is about to launch a new project to develop neural connections between electronic devices and the brain, aiming to monitor brain activity. Meanwhile, those space boys enjoyed to mock their fellow preppers for their obsolete attachment to the cultivation of the soil.

 

           The Oracle casted spells against the Horde, sanctified the Preppers’ weapons and fed the preppers with a magical potion (+2 Constitution), using a sacred spoon. She sat on her throne, communicated with Jeso through a sacred lore and delivered ritual litanies to protect the Egg. On the 3rd day, she turned sick and spread a disease to all.

 

           Pudge raided the camp on the second day causing total mayhem. It cried out a duress to the camera but it was ignominiously put down by the Sensei.

 

           The Sensei supervised the game’s armory taking trades to provide players with weapons. A true warlady, Sensei taught defence techniques (+2 to Unarmed Combat) to participants and flexed breakdance moves. A system of barter economy governed the relations between clans and persons. Anyone was allowed to barter.

 

           Jeso dwelled the Egg, the sacred capsule that the Horde sought to conquer. Operating through its secluded space, Jeso sang anthems and blessings but it was mostly preoccupied with narcissistic self-curation and texting on social media and Youtube’s live chat. On the 3rd day, Jeso blessed the Horde and sided with their victorious insurgency against preppers and Boogaloo Bois.

 

           The Operator had installed a CCTV monitoring system and a series of sensors distributed to the subjects. The system was simultaneously broadcasting the experiment to a group of observers. Data was extensively collected from the head mounted cameras, neuralink waveforms, crowd tracking system, player vectors and the postgame forensics scan. This data will now be analysed and used as the primary Data Set fed into an Artificial Neural Network trained to predict the outcome of the upcoming Civil War.

Report by Theo Triantafyllidis & Kostis Stafylakis
November 2020

Readiness: The LARP

Kostis Stafylakis, Theo Triantafyllidis & Alexis Fidetzis

With: Vasilis Bakalis, Stathis Chalkias, Sotiris Fokeas, Christos Fousekis, Marilia Kaisar, Kosmas Kosmopoulos, MarkellaKsilogiannopoulou, Anna Samara,  Lia Smaragda, Savvas Tsimouris, Vassilis Vlastaras, Poka-Yio Μovement Αdvisor: Maria Gorgia

 

Photo Documentation by: Nysos Vasilopoulos

PLAYER GUIDE:

Readiness is a Chamber LARP for 8-16 Players and a Game Master that takes place inside the “Encampment”, a fictional campsite constructed by the Preppers to protect themselves against an apocalypse of mysterious origins. Readiness is informed  current global turmoil and the attitudes of survival, alienation and vigilance built around it. It combines elements of gaming culture, performance, lyric theater and post-media art.

 

The LARP will play out over 4 days, including an introduction and character building workshop and 3 Acts played in real time over 3 days. Players of Readiness will be assigned to one of 3 Clans (Preppers, Horde, Boogaloos, Neutral) and given a Character Outline, who they can further design and refine. The LARP will be broadcasted as a Live Stream and recorded for further editing.

 

The world of Readiness is a bleak apocalyptic dystopia where madness,  and toxic personalities have won over reason. It takes place within the Encampment. We are unsure what lies beyond. The Encampment consists of a series of Key Locations. These are The Egg, the Tunnels, the Firepit, the Lab, the Throne, the Cage, the Armory  the Wall.

 

Readiness is not a combat based LARP. But when needed the following rules can be used: First hit gets you wounded. Second gets you unconscious and bleeding. Third gets you dead. Light armor gives you 1 point of resistance, heavy armor 2 points. Entire body is 1 armor zone, so wherever you get your protection is weakened. You only get protection where you are covered by armor. 2-handed weapons will ignore light armor. Shields are unusable after 10 strikes by a 2-handed weapon. Don’t hit the head, neck or groin areas. Getting hit, wounds and unconsciousness need to be roleplayed. When you’re reduced to unconscious, you bleed for 15 minutes – if no one starts healing you by then, your character dies and can no longer be played. Safety is the first rule – call a hold if there’s any danger. LARP is a physical activity and you play at your own risk and responsibility. Roleplay good, play nice and have fun.

 

Readiness is not a combat based LARP. But when needed the following rules can be used: First hit gets you wounded. Second gets you unconscious and bleeding.  gets you dead. Light armor gives you 1 point of resistance, heavy armor 2 points. Entire body is 1 armor zone, so wherever protection is weakened. You only get protection where are covered by armor. 2-handed weapons will ignore light armor. Shields are unusable  10 strikes by a 2-handed weapon. Don’t hit the head, neck or groin areas. Getting hit, wounds and unconsciousness need to be roleplayed. When you’re reduced to unconscious, you bleed for 15 minutes – if no one starts healing you by then, your character dies and can no longer be played. Safety is the first rule – call a hold if there’s any danger. LARP is a physical activity and you play at your own risk and responsibility. Roleplay good, play nice and have fun.

 

Meta Techniques: The Game Master will be intervening minimally, to help guide the main plot using a few meta techniques that will be explained during the intro.

 

Play to Lose – Play to Lift : A technique to create better drama by not trying to win, but letting your character lose. It is used in a collaborative play style rather than a competitive play style. Play to Lift means that the responsibility for your drama and your character also rests on all your co-players. You have to lift each other.

The Clans

Boogaloos
Far-right, pro-gun, anti-government, and extremist militia group born out of 4chan memes. Inspired by right wing accelerationist ideas.
Goal: Ignite a Civil War
Special: Meme Magick. Force Neutral Characters to take a side for 5 minutes.

 

Preppers
Organized and obsessed with self-reliance, stockpiling supplies, and survival knowledge.
Goal: Protect their Property.
Special: Survival Skills. Can Craft new objects and Escape tough situations.

 

Horde
The mass of the unprepared and unorganized turned animalistic in their agony for survival.
Goal: Loot.
Special: Strength of the Night. The Horde is 50% Invisible during nighttime.

 

Neutral
Neutral Characters are in this either for personal gain or for the greater good. It’s hard to say.

The Characters

Oracle (Neutral) – Psychic that has insights on the catastrophe. Skill: Psy Spells & Potions
Messiah (Neutral) – Elevated Spiritual  Skill: Release Civil Tension
Bard (Neutral) – A true artist of the community, respected by all Clans. Skill: Messenger
Operator (Prepper) – Controls the Security System at the Encampment. Skill: Assign Cam
Sensei (Prepper) – Martial Arts Expert. Skill: Teach Melee Combat
Bunker Bitch (Prepper) – Previously   Female. Skill: Persuasion
Herbalist (Prepper) – Bonsai Hydroponics gardener. Skill: Heal / Revive
Boi 1 (Boogaloo) – Ideologically Confused Beta Haiwaian Tactical. Skill: Games
Boi 2 (Boogaloo) – Ideologically Confused Beta Haiwaian Tactical. Skill: Firearms
Batu (Horde) – Retired Warrior Leader of the Golden Horde. Skill: Art of War
ExCop (Horde) – Former SWAT cop with PTSD. Conspiracy Theorist. Skill: Combat
Activist (Horde) – Dancer Medic Protester. Skill: Heal / Revive
Looter (Horde) – Here to loot for fashion brands and resell on ebay. Skill: Traps/Lockpick